Halasian Empire
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Posts Tagged ‘spell effects’

The highlights:

  • New group instance: Zraxth’s Unseen Arcanum
  • Spell visuals updated; many casting sounds reverted; many casting animations reverted
  • New “Mount” and “Currency” tabs in the Character window free up bag space
  • You can specify one mount as “active” and another as “appearance” — the best of both worlds!
  • New outdoor areas in the largest homes in cities across Norrath
  • Increased house item counts
  • Click-to-cure functionality in group and raid windows
  • Target and Implied Target windows show casting activities of NPC targets
  • Marketplace items are searchable by name
  • Woodworker-crafted totems now stack to 100 (NOT a retroactive change)
  • Tradeskill fuels renamed to be more consistent across tiers
  • Crafted ammo now stacks to 200
  • Guild level progression smoothed out (Yay!! This change resulted in us gaining about a level and a half.)
  • Guild Harvesting Depot amenity now holds 200 unique items (was 150)
  • New house item rewards for Kingdom of Sky questlines
  • New usable doors available from City Festival merchants
  • More tiles available from Moonlight Enchantments merchants
  • Interesting developments in Greater Faydark: Orcs are trying to burn down Kelethin, and kobolds have overrun the former location of Spire Shadow Outpost!

Click through to read the patch notes in full…

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8/18/10 · 9:50am
Game Update 57 goes live!

GU 57 goes live in a few short hours, and here are some highlights that may interest you:

  • Regions of Interest: Many quests will now highlight areas on the map to show where updates can be obtained
  • Total revamp to the UI appearance
  • Inventory and Persona combined into new Character window
  • Newer version of spells will overwrite older versions in hotbars instead of being inserted into a blank hotbar space
  • Lots of classes have been redesignated as “neutral”
  • Major spell effects revamp
  • Inner zone travel locations now support path linking
  • Appearance slots no longer restricted to level 20+
  • Kunark writ agent in the guild hall now offers writs to New Halas citizens
  • Harvesting NPCs won’t spam individual harvests anymore (yay!)
  • LOTS of class progression/ability changes
  • New tradeskill quests for level 10+ crafters
  • New tradeskill quest lines in Butcherblock and Steamfont
  • “Pristine” designation removed from all crafted items
  • Gorowyn has been overhauled to ease travel within the city

Click through for the patch notes in full!

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